Side Hustle School6mPodcast

Ep. 3296 - Failure Friday: “Apple rejected my game before it even launched…”

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Synopsis

A mobile game developer shares a Failure Friday story about an over-ambitious game concept that Apple rejected before launch. The episode highlights the danger of pitching a single massive idea to app-store review.

Ideas in this episode

  • Consumer social games

    A mobile game developer recounts a Failure Friday story in which Apple rejected an over-ambitious game concept before launch, underscoring the danger of pitching a single massive idea to App Store review.